![]() ![]() I would say pretty much the same thing as what said though I would strongly recommend against taking Heavy AP Shells. After that, strong choices are RPF, Heavy AP Shells, and Survivability Expert, but theses skills aren’t nearly as crucial as the first skills I mentioned. If you plan on moving the captain up the line, you will also want budget 3 points for Superintendent, but the skill is not very useful on IJN cruisers until tier IX, when you gain access to the Repair Party consumable. Last Stand is also a useful skill for mid-tier IJN cruisers, as I find the steering to be somewhat fragile, and the fact that you will be doing a lot of kiting doesn’t help. Grease the Gears, Priority Target, Adrenaline Rush, Concealment Expert, and Gun Feeder for 11 points, in that order. I’d start with the basic heavy cruiser build: For slot 3 it can be argued that Aiming Systems is optimal, but Aoba has glacial turret traverse so I’d recommend Main Battery Mod 2. In the case of Aoba, your HE shells already have a 17% fire chance, and the flat +1% buff from DE means you are increasing your fire starting potential by less than 6%, hardly worth two skill points.įor upgrades, get Main Armaments in slot 1, your choice of Damage Control or Engine Room Protection in slot 2, and Steering Gears in slot 4. Demolition Expert is also a generally poor choice for heavy cruisers, as the bonus to fire chance is small relative to your base fire chance. If you plan on moving the captain up to high tiers, you’ll want to grab Superintendent for the extra Repair Party at tiers IX and X, but the skill is of little value for IJN cruisers before then.Īs for skills I’d avoid: any of the skills that buff torpedoes are of questionable value on a cruiser, as you will be doing most of the work with your guns. Last Stand is also a useful skill for mid-tier IJN cruisers, as I find the steering to be somewhat fragile, and the fact that you will be doing a lot of kiting doesn’t help.Īfter that, strong choices are RPF, Heavy AP Shells, and Survivability Expert, but theses skills aren’t nearly as crucial as the first skills I mentioned. I’d start with the basic heavy cruiser build: Grease the Gears, Priority Target, Adrenaline Rush, Concealment Expert, and Gun Feeder for 11 points, in that order. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |